4.5.2 Assign material
In this exercise you'll learn how to assign material to a model.
Open the model boss, if you created it previously, and save it as material according to the naming convention. Otherwise, create the model material and add a cylinder with the following dimensions to it:
Dimension | Value (mm) |
---|---|
Diameter | 20 |
Height | 50 |
And two bosses, concentric on the flat surfaces of the cylinder, with the following dimensions:
Dimension | Value (mm) |
---|---|
Diameter | 10 |
Height | 20 |
(refer figure "Second boss added")
You can open the window Assign Material via Tools -> Materials -> Assign Materials. (refer figure "Menu Material")
Now select the model you want to assign a material to. Within Material List, choose
, to be able to actually assign a material to your model. You can filter the database for type (e.g.
) below New Material.
Hint: |
|

